

I called Pony Island " the smartest game of 2016" back on January 5th. Just to note, I've put links to the games' Steam sales for each entry, which has ended up making me worry people might think there's shenanigans here - I just want to make clear we have no referral deal with Steam (they don't do them), so that's purely my saying, "LOOK! Great game is cheap atm!"Īll that said, gosh, here are some good games. (What about the missing advent games? It's the democratic nature of the calendar that sees such worthy games not qualify into the top 24 - take it up with Horace.) And just as the advent calendar leaves people screaming, "BUT WHAT ABOUT DARK SOULS 3/STAR DEW VALLEY/SUBNAUTICA?", even making my own list leaves me wanting to shout such remarks at myself. Nelly Cootalot was hilarious.Īnd then there are the games I now feel guilty for not listing even here! We are spoilt for entertaining games, is my point. I spent a ridiculous number of hours playing The Division this year. There was a superb single-player mission in Titanfall 2, even if I think it perhaps stood out more due to its sheer competence in an incompetent genre. Owlboy reminded me of the joy of playing the first Mario & Luigi game on DS. I loved Kathy Rain for instance, as much for what I thought it did well as for where I disagreed with its choices. It's worth adding, even here there are games missed off that were fantastic in 2016. Still though, it leaves me wanting to say, "But! But there are THESE games too!" So below is my list of my favourite games of 2016, far less useful to far fewer readers, but goodness me, a collection of games that deserve adulation.

And because it's driven by nothing other than what we've all enjoyed that year is equally likely to be filled with the tripliest of As and the most obscure of indies. It makes for a list that's far more broad and useful to the largest number of readers. They're a compromise between us all, an erratic, uncoordinated vote where consensus sees games of real worth rising to the top and filling our annual advent calendar. Really worried about this because our deadline is in January.One of my favourite things about end of year lists on RPS is they never match the personal list of any individual writer. Searching the web for most of these terms shows almost nothing. When I double-click the error it goes to "" and highlights the "ExpandPriContent Inputs" line of: The only other possibility I've found is that it might have something to do with resource splitting or something? I was able to get rid of those warnings with the help of that post, but it seems they had nothing to do with the errors.

Also couldn't find anything on these or other forums regarding "ExpandPriContent" or "Invalid Qualifier: DLL-RESOURCES." = Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped =Īny ideas as to what causes this? The game builds fine if I click "Local Machine" but packages seem to fail no matter what settings I choose. Could not find file 'C:\Builds\Oxenfree\Windows10-Release\Oxenfree\build\obj\Oxenfree\圆4\Master\'.Ģ>C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v14.0\AppxPackage\(1381,5): error APPX0002: When I try and create a package from Visual Studio, I get the following error:Ģ>- Build started: Project: Oxenfree, Configuration: Master 圆4 -Ģ> Oxenfree.vcxproj -> C:\Builds\Oxenfree\Windows10-Release\Oxenfree\\.\build\bin\圆4\Master\Oxenfree.exeĢ>MakePRI : warning 0xdef00520: Invalid qualifier: DLL-RESOURCESĢ>C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v14.0\AppxPackage\(1381,5): error APPX0002: Task 'ExpandPriContent' failed.
